![]() ![]() Only 1 Active run - on a "ng+" Level 2 prestige run on Sal that I started immediately after completing the story for the first time. No, I've relaunched the game multiple times since the last patch that went out. No - 'Confirm End Turn' option reverted back to enabled. Yes, but only from the character select screen. Run history shows my two completed runs both with dates of 1/22/70 However my Sal progress is 0% and Rook is greyed out. I can jump back into my existing Smith game (though not via the 'continue' option on the main screen). Today I had to reboot the switch for an update and I am getting exactly the same as outlined in previous posts. Bought Sunday and was able to continue when I woke my switch from sleep on the Monday. Then I quit, didn't want to waste more time without knowing If I can recover all this progress or not. I got a few achievements shown as unlocked though I had already unlocked them before and my character progress went up to 22% but this time the second character didn't get unlocked.Ĭlosed the game, no new run made, went back in, progress gone to 0% again. (3.) Then I choose the first character, which was the one I had an active run, and from there I was given the option to continue, I went on and finished the run. Closed the game, then when I went to play again it didn't show "Continue current run" in main menu, so I went to character selection and noticed that the characters I unlocked on previous runs were locked and all progress reset to 0%. (2.) let's see if I remember: I only had 1 active run, on day 3 or 4. How many active runs did you have when you began seeing the issue?ĭo newly finished/abandoned runs persist in your run history?ĭo changes to options persist through a re-launch? Has this been an issue since your first re-launch of the game? I'm investigating this issue at the moment and have some questions: so honestly do I think that is the core problem, data isn't saved when closing the game with the home button. Love the game but would rather wait to this thing is fixed before I play it moreĪlso, The way I close the game is as described in 3.3., I haven't tried to do it in any other way and the bug happens consistently every time this way!ĮDIT: Just noticed something, usually when closing a game as described above, then does a small popup come, or some sort of freeze because the application is saving the data, but with Griftlands does it just close instantly, no delay or popup. I hope this gives some insights, otherwise please ask more and I will try to keep an eye on this forum if I can help. And no, the "Confirm End Turn" is now Enabled again, so it didn't save. Tried to set "Confirm End Turn" to Disabled, apply, and quit the game by using the home button and then close the game with the X button, then re-enter the game. ![]() ![]() Tried it just now since I never changed anything in the options. Only one run (Sal), since this have been happening both on my first run and on a brawl run I tried afterwards (funny thing is that is says now that I have a brawl run going on, but brawl mode is locked :P)ģ.1. Yes they do! I have always been able to continue my current run even if everything have been wiped.ģ.2. Yes, like anyone else have said, I also have a finished run in the history, with an odd date (01/04/70) and a time there didn't match my real playtime (~25 min), I don't remember how much I played it today to finish it, felt more than 25 min though. I also noticed on the next day that the 2nd character I had unlocked wasn't unlocked anymore.Ģ. I hope I can help I recall this happening from day 1, as said before have I done 1 full run (to completion) that I started the 4th of June as the game came out and finished today the 7th of June, and EVERY TIME I rebooted the game did I get the tutorials and perk points. Gotta +1 this as well as it both happens to me and my brother, and it is a shame to see it happening as I just finished my first run today and no progress was saved :c ![]()
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